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Jode is a standard decompiler and a module authoring tool. Jode allows you to browse a module and analyze its content. Optimizer transforms class files in various ways with can be controlled by a script file. Jode supports the following operations: * Renaming class, method, field and local names to shorter, obfuscated, or unique names or according to a given translation table * Removing debugging information * Removing dead code (classes, fields, methods) and constant fields * Optimizing local variable allocation Jode has no limits: all the elements and classes can be replaced and/or generated as needed. As a said, JODE is a standard decompiler and can’t decompile a closed applet. If you want to cheat the author of your applet, you can use the Jode decompiler plugin available in the JD-Gui release. JODE can decompile Java class file and module files. JODE’s decompiler, written in Java language, is the only decompiler that can recompile Java class files back to their original Java source code. JODE supports decompiling JAR and WAR files, class files and JODE’s own files. JODE has the following capabilities: * Quick decompiling of class files * Renaming of local variables and constants * Renaming of methods, fields, classes * Removing debugging information * Optimizing local variable allocation * Translating names of methods, fields and local variables * Translating names of classes * Commenting fields, methods and classes * Help from a graphical user interface (JDE GUI) * The possibility to create modules (a basic set of classes + methods + constants) and compile them into a Java class file * The possibility to recompile a JD class file into a module file * The possibility to decompile a module file into a basic set of Java classes * The possibility to change generated names of a module file * The possibility to install in a Java installation folder the utilities to decompile Java classes, module files and everything that goes with them (WAR, JAR and so on) JODE’s decompiler can not decompile a closed applet. To avoid cheating, JODE has a plug-in compatible with the JD-Gui decompiler. The plug-in allows you to decompile Java class files and module files that were created by JODE. The Java 2f7fe94e24

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JODE optimizes the deployment of applets. It is a compiler for Java applets. Main goals are to ■ Removing dead code ■ Optimizing local variable allocation JODE works by reversing the class file format, then using a script file to alter names to shorter ones and remove unused resources. JODE has more features than the decompiler, like autocompletion or refactor. Java has other tools to modify the bytecode of compiled Java code: ■ bcp (bytecode manipulator) ■ ecj (eclipse Java compiler) ■ Jikes ( ■ javap ■ Javassist ■ Javassist2 Unfortunately, tools like bcp, ecj, javap, Javassist and Javassist2 are non-available outside java, which makes them useless for most Java developers (if you are interested about them, please read the section about Javassist2) Javassist and Javassist2 are the best-known bytecode manipulators, but both have some technical limitations: ■ Javassist is based on C ■ Javassist2 has quite a few limitations I have created an other decompiler to java code, with a better performance that the JODE decompiler (called PRND, Partially Reverse the Netbean Decompiler). An example of usage of the JODE decompiler and the JODE optimizer: In this case, we have a simple java applet in a web page which use some variables of type int. This applet has some methods, like: getVar (int) setVar (int) newVar (int) var (int) A new variable is created and added to the class, so the variable name is foo, this needs to be renamed to bar as the first step of the decompiler. In the second step, the variable foo is deleted and the variable bar is added to the class. However, the optimized newVar method is deleted, so the newVar method name must also be renamed, like newVar (int) -> newVar (int, int, int) Finally, the newVar method is renamed with the last variable as argument, so in this case, newVar (int, int, int) -> newVar (int, int

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JODE is a Java code optimizer. The initial motivation behind JODE was to provide an optimizer for short lived Java programs. What means short lived if we think to applications running on low memory devices? This is the case of short lives instance of FireFTP client running in Java WebStart (BlackBerry). Often FireFTP client launch in cache of the device, with low memory. So, an instrumented applet is use to provide the user a simple interface as well as support for scripting (version control). Moreover, there is no need to ship an extra file with the applet and the user won’t need to install the applet. It happens a lot of times while trying to develop a plugin on Blackberry. However, because Java applications are deployed as classes, the user should install the whole application to use the applet with a JNLP file. JODE does it in a different way: it precompiles the applet at build time and produces a bytecode version of the class. A class file contains a compressed representation of the original Java class file. However, the compressed form is not suitable to decompile. Without removing the obfuscation, it would be easy to identify the real classes by reading the decompressed version. JODE try to solve this issue in the following ways: The optimizer transforms class files in various ways with can be controlled by a script file. The combination of JODE with an optimizer script are used to provide a better execution time in the target environment and to optimize class files. ■ Renaming class, method, field and local names to shorter, obfuscated, or unique names or according to a given translation table ■ Removing debugging information ■ Removing dead code (classes, fields, methods) and constant fields ■ Optimizing local variable allocation ■ Renaming class and method code to a generic key phrase. ■ Renaming local variable names to a generic key phrase. ■ Renaming fields to simple field names. ■ Renaming instance variables to a generic key phrase. ■ Renaming fields to a generic key phrase. ■ Bumping unused methods and fields in the class hierarchy. ■ Removing generic types. ■ Removed all references to Object (JAP) (otherwise it can be broken by JAPE tool). ■ Refactoring

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Please Note: This update is only for players who are still experiencing issues. To apply these fixes, please delete your original game files from “My Games” > “Sonic Team Racing” and then download the latest version of the game by selecting “Sonic Team Racing” from the main menu > “Update” > “Install Update”. Verification Process: Players can verify they have successfully installed the latest update by starting the game and selecting “Profile” > “Verify Integrity of Game Cache (Recommended)” If you encounter any



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